Difference between revisions of "Bindi"
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== Personality == | == Personality == | ||
− | Bindi is more or less what happens when you combine a '30's era cartoon character with a '20's flapper (without any of the smoking, drinking, or libido). She is very playful, exciteable, and a bit mischievous, sometimes playing practical jokes or lighthearted pranks on her Trainer. In her debut appearance, for instance, she climbed up onto Ingrid's head without her realizing that she was there, before swinging down to face her (and scaring the easily shy Ingrid in the process). She also was very excited to meet other members of Ingrid's team both before and after her capture, and seems to somewhat take pleasure in annoying other Pokemon, most notably [[Benny]]- who, upon seeing that Bindi had been caught, immediately expressed his disdain at yet another "annoyance" joining the group. Bindi has a freespirited, spunky air about her, and is very adept at doing many things, most of them involving her hand-tail. She has expressed interests in outdoor activities such as tennis and camping, and is able to use a ton of different moves in battle to her advantage. Currently, she knows a total of 36 moves (see the "Known Moves" section for more information). | + | Bindi is more or less what happens when you combine a '30's era cartoon character with a '20's flapper (without any of the smoking, drinking, or libido). She is very playful, exciteable, and a bit mischievous, sometimes playing practical jokes or lighthearted pranks on her Trainer. In her debut appearance, for instance, she climbed up onto Ingrid's head without her realizing that she was there, before swinging down to face her (and scaring the easily shy Ingrid in the process). She also was very excited to meet other members of Ingrid's team both before and after her capture, and seems to somewhat take pleasure in annoying other Pokemon, most notably [[Benny]]- who, upon seeing that Bindi had been caught, immediately expressed his disdain at yet another "annoyance" joining the group. Bindi has a freespirited, spunky air about her, and is very adept at doing many things, most of them involving her hand-tail. She has expressed interests in outdoor activities such as tennis and camping, and is able to use a ton of different moves in battle to her advantage. Currently, she knows a total of 36 moves (see the "Known Moves" section for more information). Given her Hasslemon handle and typing quirk, she also is implied to have a love of Disney animated movies and animated shorts- her handle abbreviates to ''WD'', and her typing quirk incorporates sparkles and Hidden Mickeys. In keeping with her 1920's-30's theme, Bindi's tails are also able to bend, stretch, and twist in a rubberhose-esque fashion, and she will sometimes- but not always- use '20's or '30's slang terms. She also has a bit of a propensity for fourth-wall breaking, though not as much as [[Ananpi]], and hilariously seems to be completely oblivious to certain things going on around her (as well as any and all sexual terminology- she canonically does not know what a "libido" is, according to Goldenheart388). Bindi is also a bit of a trickster, especially in the heat of battle. She is far more witty than most of the members of Ingrid's team, and will sometimes make humorous, lighthearted wisecracks towards her companions and/or laugh at others' wisecracks- when [[Annafrid|Frida]] referred to [[Benny]] as "Captain No-Fungi" derisively, for instance, Bindi just laughed at the nickname and thought it was a humorous pun rather than a derisive insult. However, this doesn't mean she is completely incapable of making derisive remarks-- she just saves those for people and Pokemon who have well and truly ticked her off, mainly by hurting her friends or her Trainer. She isn't normally one to get angry, but if she does get angry, the opponent had better watch out, because then Bindi will go full Spinel on them and utilize her rubberhose tails and her massive moveset to her advantage to give them as much pain as possible. In more casual battles, however, while Bindi will still use both of those things, she's far more lighthearted, and will instead lightly tease her opponents and view battles as play fights more than anything else. This was most evident during her capture battle against [[Bjorn]], |
== Details == | == Details == |
Revision as of 06:07, 21 October 2021
Bindi is Ingrid Anderson's Aipom, and the seventh Pokemon she caught on her journey.
Contents
Personality
Bindi is more or less what happens when you combine a '30's era cartoon character with a '20's flapper (without any of the smoking, drinking, or libido). She is very playful, exciteable, and a bit mischievous, sometimes playing practical jokes or lighthearted pranks on her Trainer. In her debut appearance, for instance, she climbed up onto Ingrid's head without her realizing that she was there, before swinging down to face her (and scaring the easily shy Ingrid in the process). She also was very excited to meet other members of Ingrid's team both before and after her capture, and seems to somewhat take pleasure in annoying other Pokemon, most notably Benny- who, upon seeing that Bindi had been caught, immediately expressed his disdain at yet another "annoyance" joining the group. Bindi has a freespirited, spunky air about her, and is very adept at doing many things, most of them involving her hand-tail. She has expressed interests in outdoor activities such as tennis and camping, and is able to use a ton of different moves in battle to her advantage. Currently, she knows a total of 36 moves (see the "Known Moves" section for more information). Given her Hasslemon handle and typing quirk, she also is implied to have a love of Disney animated movies and animated shorts- her handle abbreviates to WD, and her typing quirk incorporates sparkles and Hidden Mickeys. In keeping with her 1920's-30's theme, Bindi's tails are also able to bend, stretch, and twist in a rubberhose-esque fashion, and she will sometimes- but not always- use '20's or '30's slang terms. She also has a bit of a propensity for fourth-wall breaking, though not as much as Ananpi, and hilariously seems to be completely oblivious to certain things going on around her (as well as any and all sexual terminology- she canonically does not know what a "libido" is, according to Goldenheart388). Bindi is also a bit of a trickster, especially in the heat of battle. She is far more witty than most of the members of Ingrid's team, and will sometimes make humorous, lighthearted wisecracks towards her companions and/or laugh at others' wisecracks- when Frida referred to Benny as "Captain No-Fungi" derisively, for instance, Bindi just laughed at the nickname and thought it was a humorous pun rather than a derisive insult. However, this doesn't mean she is completely incapable of making derisive remarks-- she just saves those for people and Pokemon who have well and truly ticked her off, mainly by hurting her friends or her Trainer. She isn't normally one to get angry, but if she does get angry, the opponent had better watch out, because then Bindi will go full Spinel on them and utilize her rubberhose tails and her massive moveset to her advantage to give them as much pain as possible. In more casual battles, however, while Bindi will still use both of those things, she's far more lighthearted, and will instead lightly tease her opponents and view battles as play fights more than anything else. This was most evident during her capture battle against Bjorn,
Details
- Met: The Wild Area
- Ability: Pickup
- Favorite Move: A tie between Covet, the elemental punches, and Acrobatics
- Nature: Impish
- Characteristic: Impetuous and silly
- Ball: Poke
- Associated tropes: The Flapper, Genki Girl, Guile Hero
- Hasslemon typing quirk:
*Starts and ends every sentence with sparkles, while every "o" is written with an umlaut aböve it tö represent a Hidden Mickey, as well as an Aipöm/Ambipöm's hand-tails* *If a sentence ends in a periöd, there will be nö punctuatiön and Bindi will skip tö the next line; ötherwise, the text will cöntinue as nörmal with exclamatiön marks being the möst cömmön punctuatiön mark that Bindi uses*
Known Moves
- : Baton Pass, Tickle, Swift, Covet, Double Slap, Slam, Tail Slap, Snore, Double Team
- : Dual Chop
- : Shadow Ball
- : Sand Attack
- : Bounce, Aerial Ace, Acrobatics
- : Gunk Shot
- : U-Turn
- : Water Pulse
- : Thunder Punch, Thunder, Thunderbolt, Shock Wave
- : Seed Bomb, Grass Knot, Solar Beam
- : Beat Up, Fake Out, Pursuit, Foul Play
- : Ice Punch
- : Fire Punch
- : Quick Guard
- : Iron Tail
- : Agility, Rest, Dream Eater
Trivia
- Bindi's name is derived from a female corruption of "Bendy", the titular character of the video game Bendy and the Ink Machine. Bendy was a character specifically based on 1930's Fleischer-era cartoons, which serves as a ode both to Bindi's rubberhose-esque tails and her love of Disney movies and old cartoons. It could also be, in part, derived from Bindi Irwin, daughter of the late Steve Irwin.
- According to Goldenheart388, Bindi's Hasslemon handle is wishfulDexterity (WD). The "wishful" part serves as a reference to the fantastical elements associated with Disney movies, specifically the idea, referenced in the famous song, that "when you wish upon a star, your dreams come true". "Dexterity", meanwhile, references the Aipom line's famous tail-hands, as well as Bindi's ability to use many different and distinct moves from many different types.
- According to Goldenheart388, Bindi's headcanon voice is that of the late Mae Questal as Olive Oyl from early 1930's Popeye short films.
- Bindi knows a total of 36 moves, the most by far out of any character that Goldenheart388 has written for (and, according to her, there will be more moves to come later).
Ingrid Anderson's Team | |
---|---|
On Hand : | Annafrid • Bjorn • Benny • Agnetha • Ananpi • Bitey Bindi • Amity |
As last seen in: Galar |