Difference between revisions of "J-Team vs. Capcom"
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== DLC characters == | == DLC characters == | ||
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+ | *[[Dune]]: Fights using his Hagane no Tsume forms. Very difficult to play, as his form switching is very touchy. Immune to Psyche's MIND CRUSH for balance reasons. | ||
*[[Pianis]]: Fights with ice-based magic. | *[[Pianis]]: Fights with ice-based magic. |
Revision as of 14:28, 20 November 2013
J-Team vs. Capcom is a fighting game in the Capcom vs. Whatever series, featuring the J-Team.
Known Fighters
- Anom: Can switch between blue-haired and brown-haired stances.
- Carol: Fights with an anchor and slapping people senseless.
- Daisy: Uses teleport spam.
- Diane: Can switch between Human and Staraptor forms.
- DS: Can stop time for a few seconds.
- Eskay: Has both male and female costumes.
- Every: Lacks special moves, but deals damage when blocking.
- Herbert: Unknown fighting style, but is apparently severely underpowered.
- Mezzo: Fights using darkness-based magic.
- Psyche: Has two Fighting styles, an incredibly cheap MIND CRUSH attack that instantly faints the opponent after a few seconds, and a more conventional style that models her AU counterpart's tendency to fight with her army. Each jab, kick, etc, is used by a mon.
- Slouch: Unknown combat style, but is rather broken. If he loses, he explodes.
- Straw: Fights using a whip.
- Tagg: Is described as a Lightning Bruiser, uses Aura.
- Umbra: Has his "Ghost Lord" self as a "Warrior Form."
- Wolf: Has kick-based gameplay, not considered high-tier.
- Zeal: Lethal Joke Character.
DLC characters
- Dune: Fights using his Hagane no Tsume forms. Very difficult to play, as his form switching is very touchy. Immune to Psyche's MIND CRUSH for balance reasons.
- Pianis: Fights with ice-based magic.
- Sam: Most of his attacks are silly and don't do much on their own, but a certain string of combos makes him a Lethal Joke Character.