Difference between revisions of "User:Mezzopiano/Headcanon"
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* The majority of people calling themselves psychics are frauds who usually use a mon they own to do their tricks. A few with genuine powers do exist. | * The majority of people calling themselves psychics are frauds who usually use a mon they own to do their tricks. A few with genuine powers do exist. | ||
* Dark types can't hear telepathy, with the exception of Inkay and Malamar. | * Dark types can't hear telepathy, with the exception of Inkay and Malamar. | ||
− | * Most Dark moves are based on the mon being sneaky and deceptive rather than adding Obscura to attacks. | + | * Most Dark moves are based on the mon being sneaky and deceptive rather than adding Obscura to attacks. Likewise, most Fighting moves don't make use of Aura. |
* Wild mons with weather moves/abilities are capable of influencing the climate of a region. | * Wild mons with weather moves/abilities are capable of influencing the climate of a region. | ||
** The area around Snowpoint City gets snow year-round due to the high population of Snover line mons living there. | ** The area around Snowpoint City gets snow year-round due to the high population of Snover line mons living there. | ||
Line 34: | Line 34: | ||
* Ghost types can turn intangible at will. Foresight works by carefully observing the opponent and noticing when they become tangible again. | * Ghost types can turn intangible at will. Foresight works by carefully observing the opponent and noticing when they become tangible again. | ||
* Detect is not a shield. It works by predicting the opponent's next move and focusing on avoiding it. | * Detect is not a shield. It works by predicting the opponent's next move and focusing on avoiding it. | ||
− | * Ice types | + | * Ice types, when using Water moves, perform them using very cold water. This is also why they can't learn Scald, and tend not to handle being hit by it well. |
* (borrowed from Every) Ghost type Obscura does not act as a shield to Fighting type Aura; it is only intangible to it. | * (borrowed from Every) Ghost type Obscura does not act as a shield to Fighting type Aura; it is only intangible to it. | ||
* Pressure is caused by an intimidating presence, hence why many legendaries are capable of using it. | * Pressure is caused by an intimidating presence, hence why many legendaries are capable of using it. | ||
+ | * Ditto reproduce by asexual division. | ||
+ | * Aura, psychic abilities, and Obscura all have clearly defined capabilities with little overlap. There is no Auric illusion, psychic vision, or Obscuric telepathy. | ||
+ | * Lucario using Bone Rush is performed with bones, not with an Aura staff. | ||
== Items == | == Items == |
Revision as of 07:46, 20 January 2014
Legendaries
- Legendaries are simply very rare, very powerful species. Many ancient peoples and some modern ones do worship them as gods. While some like the creation trio and Arceus may have godlike powers, they are not divine beings in the traditional sense.
- Legendaries have very long lifespans, but are not immortal.
- They can be caught, but only by the most experienced trainers. A caught legendary will usually outlive its trainer, and be returned to the wild after the trainer's death. Catching some legendares is regarded as blasphemy in some parts of the world.
- There are multiples of every species. Yes, even Arceus.
- In the legend of the Burned Tower, the Pokémon that were caught in the fire and reborn as Raikou, Entei, and Suicune were a Jolteon, Flareon, and Vaporeon respectively.
Culture
- Most Pokédex entries are rumors and lore rather than scientific fact.
- Eevee and its evolutions are common household pets, but rare in the wild.
- Related to the above, the wild Eevee found in Castelia City's garden are stray pets.
- Pikachu is also rare in the wild due to being a popular cultural icon.
- Nearly everyone is a Pokémon trainer to some degree, but most have other jobs apart from training and just participate in battles as a hobby.
- Beating an Elite Four and Champion does not make you the new champion, but just earns you a place in the Hall of Fame. Becoming the champion is a much more difficult endeavor.
- Being in a Hall of Fame is required to become a Gym Leader. Gym Leaders adjust their team according to the number of badges their challenger has.
- All gyms can be challenged in any order. The paths from the games are just the most recommended ones.
- Being a gym trainer is a full-time job, and also involves setting up the puzzles inside the gym.
- Most people don't own Pokédexes and can be tripped up by a species they've never seen before. Serious battlers tend to memorize type charts and common competitive species.
- Official starters are common for people starting out as trainers, but not required. If a prospective trainer has another Pokémon, as a pet or one they found and caught on their own, it can be used instead.
- The TCG exists in-universe both as a popular game and a teaching tool for prospective trainers. Several battle simulator video games exist for the same purposes, and often feature Gym Leaders, Elite Four, or Champions as playable characters.
Abilities
- Force Palm is not an Aura move. It is a forceful strike using the palm.
- Most Psychic types can speak to humans using telepathy. Most Auric mons can't.
- The majority of people calling themselves psychics are frauds who usually use a mon they own to do their tricks. A few with genuine powers do exist.
- Dark types can't hear telepathy, with the exception of Inkay and Malamar.
- Most Dark moves are based on the mon being sneaky and deceptive rather than adding Obscura to attacks. Likewise, most Fighting moves don't make use of Aura.
- Wild mons with weather moves/abilities are capable of influencing the climate of a region.
- The area around Snowpoint City gets snow year-round due to the high population of Snover line mons living there.
- Snowbelle City is in a similar state, thanks to a group of Abomasnow placed around the city by Wulfric.
- Ghost types can turn intangible at will. Foresight works by carefully observing the opponent and noticing when they become tangible again.
- Detect is not a shield. It works by predicting the opponent's next move and focusing on avoiding it.
- Ice types, when using Water moves, perform them using very cold water. This is also why they can't learn Scald, and tend not to handle being hit by it well.
- (borrowed from Every) Ghost type Obscura does not act as a shield to Fighting type Aura; it is only intangible to it.
- Pressure is caused by an intimidating presence, hence why many legendaries are capable of using it.
- Ditto reproduce by asexual division.
- Aura, psychic abilities, and Obscura all have clearly defined capabilities with little overlap. There is no Auric illusion, psychic vision, or Obscuric telepathy.
- Lucario using Bone Rush is performed with bones, not with an Aura staff.
Items
- Used Gems recharge after a short period.
- Casteliacones are based on the Vanillite line, and come in Vanillite, Vanillish, and Vanilluxe sizes.
- Adamant, Lustrous, and Griseous Orbs come in multiples. They do nothing on their own unless in the presence of a Dialga, Palkia, or Giratina respectively and simply amplify their holder's natural powers (and in the case of Giratina, allows it to exist in Origin Forme outside the Distortion World).
Individual People
- Shauntal writes fanfiction. She also ships N with the Black/White PC (of either gender).