Difference between revisions of "The Gates"
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#'''Vishuddha:''' Located at the throat, it deals with truth, and is blocked by lies. | #'''Vishuddha:''' Located at the throat, it deals with truth, and is blocked by lies. | ||
#'''Ajna:''' Also known as the third eye and located at the forehead, it deals with insight, and is blocked by self-illusion. Activating this chakra in tandem with the first five allows an Auric to access the Third Gate. | #'''Ajna:''' Also known as the third eye and located at the forehead, it deals with insight, and is blocked by self-illusion. Activating this chakra in tandem with the first five allows an Auric to access the Third Gate. | ||
− | #'''Sahasrara | + | #'''Sahasrara:''' Also known as the crown, and located at the top of the head, it deals with cosmic energy and is blocked by earthly attachment. Activating this chakra in tandem with all six others allows an Auric to access the Fourth Gate. |
== Negative Gates == | == Negative Gates == |
Revision as of 19:54, 29 October 2018
The Gates are a little known esoteric Auric ability dealing with aspects of the mind, body, and soul that while used mainly for the attainment of enlightenment, have offensive uses as well.
Contents
Gated Forms
A Gated Form is caused by the activation of two or more chakras. Tagg likens it to making an Auric Construct, but with yourself as the Medium:
- First Gate: Activated by the release of the first two chakras, it leads to a general increase of power and strength, mobility and speed, a sharper mind, and stronger attacks with occasional manifestations. It can manifest in the form of a pair of limbs, but other forms are known.
- Second Gate: Activated by the release of four chakras. At this point more advanced moves generally limited to Pokemon can be harnessed by humans, though they might find themselves losing control of their powers. It can manifest in the form of even more appendages, but this isn't required.
- Third Gate: Activated by the release of six chakras. Even the incredibly disciplined usually lose control of themselves. At this point things such as advanced reflective barriers, variations of more elemental attacks, mass mind control, and long distance teleportation are possible for humans.
- Fourth Gate: The final gate, and the most absolutely devastating. Caused by activating all seven chakras, even just entering this form can cause collateral damage to the user's immediate surroundings. In humans, this allows them to perform great feats only thought to be done by very powerful Pokemon – such as devastating forms of Hyper Beam and Giga Impact or slight forms of reality warping. In Pokémon it’s been known to put their natural power levels on the platform of some minor legendaries. Seldom few have achieved to this state due to how dangerous it is, and it tends to kill its users soon after activation.
Spiritual Gates
The Spiritual Gates are what people normally think of when thinking of the Gates. They deal in the Prime Chakras that run down the spine.
- Muladhara: Located at the pelvis, it deals with survival and is blocked by fear.
- Swadhisthana: Located at the tailbone, it deals with pleasure and is blocked by guilt. Activating this chakra in tandem with the first allows an Auric to access the First Gate.
- Manipura: Located at the navel, it deals with willpower and is blocked by shame.
- Anahata: Located at the heart, it deals with love and is blocked by grief. Activating this chakra in tandem w allows an Auric to access the Second Gate.
- Vishuddha: Located at the throat, it deals with truth, and is blocked by lies.
- Ajna: Also known as the third eye and located at the forehead, it deals with insight, and is blocked by self-illusion. Activating this chakra in tandem with the first five allows an Auric to access the Third Gate.
- Sahasrara: Also known as the crown, and located at the top of the head, it deals with cosmic energy and is blocked by earthly attachment. Activating this chakra in tandem with all six others allows an Auric to access the Fourth Gate.
Negative Gates
The Negative Gates are a system of Gates that, instead of drawing upon the Prime Chakras that run up the spine like the Spiritual Gates, draw their power from the dual minor Chakras that run down the leg below Muladhara. They represent base instincts, and correspond to the realms of Pātāla:
- Atala, located at the hip, governs fear and lust.
- Vitala, at the thigh, governs anger and resentment.
- Sutala, at the knees, governs jealousy.
- Talātala, at the calves, represents a state of prolonged confusion and instinctive willfulness.
- Mahātala, located at the ankle, is the centre of selfishness and pure animal nature.
- Rasātala, located at the feet, is a dark place without conscience, and inner blindness.
- Pātāla, on the sole of the foot, is a most insidious chakra, that handles malice, murder, torture and hatred.
While they do not require spiritual enlightenment to activate like the Spiritual Gates, they are weaker and also twice as damaging to the mind, body, and soul, often permanently staining a user's Aura with prolonged use.
Drawbacks
As mentioned above, prolonged usage of the Gates can shorten a person's lifespan, and usage of the Fourth Gate is almost always lethal.
Known Users of the Gates
- Constantin
- Salvador
- Shaka
- Tagg (In training)
Trivia
- The Gates are based on the