Difference between revisions of "Derek "Dune" Morton"
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Dune dresses for practicality. He favors clothes that are light and loose when traveling through the desert or mountains, but will wear thicker clothing at high altitudes and in colder climates. He prefers light earth tones, generally tan or brown. He can always be found wearing his pair of custom orange Go-Goggles, and will usually have a tan scarf wrapped around his neck. | Dune dresses for practicality. He favors clothes that are light and loose when traveling through the desert or mountains, but will wear thicker clothing at high altitudes and in colder climates. He prefers light earth tones, generally tan or brown. He can always be found wearing his pair of custom orange Go-Goggles, and will usually have a tan scarf wrapped around his neck. | ||
+ | |||
+ | == Personality == | ||
+ | |||
+ | Dune is, in a word, observational. He has studied every myth and legend he can get his hands on, as well as the synopses of said legends by others. He tends to read new people about as often as new books, and knows what to looks for when telling someone's mental state. This can backfire, as he tends to drown out other events, leading to tunnel vision. Dune developed a strong sense of morality from all the myths and legends he read, as well as the sense of honor his father instilled in him. He believes that while doing good towards someone evil may not seem logical, doing evil towards evil will only make matters worse. Dune does not see himself as a natural leader. He has a natural urge to help those in need, but will step back if he believes someone can handle the job better. | ||
== Dune's Team == | == Dune's Team == | ||
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== Trivia == | == Trivia == | ||
*Dune's battling style is inspired by Justy, the Pregym Leader in Phenac City. | *Dune's battling style is inspired by Justy, the Pregym Leader in Phenac City. | ||
+ | *Dune's Go-Goggles were custom made for improved peripheral vision. There is also space for further upgrades as necessary. | ||
+ | *Dune's development name was "Dusty", Galvani's was "Tesla", and Rill's was "Delta". | ||
{{Dune's Team}} | {{Dune's Team}} |
Revision as of 23:49, 10 June 2013
Name: | Derek Morton |
Nickname/Alias: | Dune |
Gender: | Male |
Sexuality: | Unknown |
Age: | 21 |
Height: | Unknown |
Ethnicity: | Unknown |
Birthday: | September 21st |
Attribute: | N/A |
Trainer ID: | N/A |
Home: | Phenac City, Orre |
Pokéform: | unrevealed |
Starter: | Galvani |
Status: | Alive |
Biography
A native of Orre, Derek Morton was more at home in the barrens around his home of Phenac City than in the town itself. He would lose himself exploring every tiny nook and cranny trying to find nothing in particular. This earned him his nickname, as people in town compared the young man to a "walking sand dune". Aside from his school studies, he poured over books about ancient history and maps, most of which he found to be woefully vague or incomplete. Deciding that he wanted to fill in the blanks himself, Dune signed onto the first of Silph Co.'s many expeditions. Providing much needed muscle (literally and figuratively) and knowledge of the local landscape, Dune found himself rehired time and again. He eventually saved enough money to obtain all the supplies he needed, and bought passage from Gateon Port to new and interesting place.
Dune is currently in Unova, having heard legends of the Giant Chasm.
Appearance
Dune has short brown hair and brown eyes. His skin is very tan from the amount of time he spends in the sun. He stands at about 5'10", with a thin frame that makes most clothes in his size category a little loose.
Dune dresses for practicality. He favors clothes that are light and loose when traveling through the desert or mountains, but will wear thicker clothing at high altitudes and in colder climates. He prefers light earth tones, generally tan or brown. He can always be found wearing his pair of custom orange Go-Goggles, and will usually have a tan scarf wrapped around his neck.
Personality
Dune is, in a word, observational. He has studied every myth and legend he can get his hands on, as well as the synopses of said legends by others. He tends to read new people about as often as new books, and knows what to looks for when telling someone's mental state. This can backfire, as he tends to drown out other events, leading to tunnel vision. Dune developed a strong sense of morality from all the myths and legends he read, as well as the sense of honor his father instilled in him. He believes that while doing good towards someone evil may not seem logical, doing evil towards evil will only make matters worse. Dune does not see himself as a natural leader. He has a natural urge to help those in need, but will step back if he believes someone can handle the job better.
Dune's Team
Relationships
Dune is new to the group, so he hasn't become fully acquainted with everyone quite yet. Nevertheless, he has already built some strong bonds.
- During a Dream Rift breakout inside the Unova Champion's room, Dune and team had rushed to Ren's aid after the latter had been swarmed by Infernapes. The two have since become good associates.
- After Umbra told Every and Dune about his past as the Ghost Lord, Dune took it in stride, saying that he had already proven himself to no longer be the man he once was.
Trivia
- Dune's battling style is inspired by Justy, the Pregym Leader in Phenac City.
- Dune's Go-Goggles were custom made for improved peripheral vision. There is also space for further upgrades as necessary.
- Dune's development name was "Dusty", Galvani's was "Tesla", and Rill's was "Delta".
Dune's Team | |
---|---|
On Hand : | Galvani • Rill • Alisaie* • Kars • Svarog |
With The Stormchaser : | Garuda • Big Dom* • Selene • Ajax • Hildr • Cun Annwn • Flanagan • Champloo • Vega• Anja • Laharl • Flonne • Zeus • Candace • Eos • Etna • Alexandrine |
Boxed: | None |
As last seen in: Entralink Arc |