Difference between revisions of "J-Team vs. Capcom"

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== DLC characters ==
 
== DLC characters ==
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*[[Dune]]: Fights using his Hagane no Tsume forms. Very difficult to play, as his form switching is very touchy. Immune to Psyche's MIND CRUSH for balance reasons.
  
 
*[[Pianis]]: Fights with ice-based magic.
 
*[[Pianis]]: Fights with ice-based magic.

Revision as of 14:28, 20 November 2013

J-Team vs. Capcom is a fighting game in the Capcom vs. Whatever series, featuring the J-Team.

Known Fighters

  • Anom: Can switch between blue-haired and brown-haired stances.
  • Carol: Fights with an anchor and slapping people senseless.
  • Daisy: Uses teleport spam.
  • Diane: Can switch between Human and Staraptor forms.
  • DS: Can stop time for a few seconds.
  • Eskay: Has both male and female costumes.
  • Every: Lacks special moves, but deals damage when blocking.
  • Herbert: Unknown fighting style, but is apparently severely underpowered.
  • Mezzo: Fights using darkness-based magic.
  • Psyche: Has two Fighting styles, an incredibly cheap MIND CRUSH attack that instantly faints the opponent after a few seconds, and a more conventional style that models her AU counterpart's tendency to fight with her army. Each jab, kick, etc, is used by a mon.
  • Slouch: Unknown combat style, but is rather broken. If he loses, he explodes.
  • Straw: Fights using a whip.
  • Tagg: Is described as a Lightning Bruiser, uses Aura.
  • Umbra: Has his "Ghost Lord" self as a "Warrior Form."
  • Wolf: Has kick-based gameplay, not considered high-tier.
  • Zeal: Lethal Joke Character.

DLC characters

  • Dune: Fights using his Hagane no Tsume forms. Very difficult to play, as his form switching is very touchy. Immune to Psyche's MIND CRUSH for balance reasons.
  • Pianis: Fights with ice-based magic.
  • Sam: Most of his attacks are silly and don't do much on their own, but a certain string of combos makes him a Lethal Joke Character.