Narrow is Ever's Oricorio.
Birthday: January 13, 2013
Met: Melemele Meadow
Favorite Move: Air Slash
Likes: Solving cases, the paranormal
Dislikes: Screwing up
Narrow is cool-headed, and a self-styled paranormal investigator. However, while they are perceptive and very capable in a crisis, their deductive ability is limited and they have a tendency to jump to conclusions.
Narrow wants very badly to become a Ghost-type, thinking it will assist their investigative abilities.
Abilities in Battle
Narrow flies high over the battlefield, raining down status debuffs and special attacks.
- : Air Cutter, Air Slash, Feather Dance, Roost, Mirror Move
- : Helping Hand, Baton Pass, Teeter Dance, Captivate, Revelation Dance
Ever encountered Narrow while hiding from a Salamence in Melemele Meadow. They offered the Oricorio a chance to come with them and become a Ghost-type, and Narrow accepted.
- Cracked, though did not solve, the case of the kidnapped Silly Pidgey.
|On Hand :|| Pleth • Muninn • Narrow • Custard • Estoc • Cross |
Glimmer Arc • Scramble • Oracle
|Boxed :|| Salamence • Solace • Spathi • Drift • Ephemera • Letter |
Cuseinga • Gattaca • Diesel • Breeze • Access • Jab
Merle • Mix • Nitro • Marmalade • Brushfire • Cornelia
|Released :||Slam • Fade • Gyru • Toxicroak • Subwoof|
|Other :||Metentis • Larva • Fourier • Skoll|
|On Hand - Alternate Universe :||Nylon • Blobble|
|Released - Alternate Universe :||Vibra • Wraith • Whirl • Gyru|
|Another Universe :||Rush • Lattice • Guardian • Hive • Crucible • Disaster • Overmind|
|As last seen in: Galar Arc|